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Features:
Master Of Magic Spiritual Successor: After waiting more than a decade for a true successor to MoM, we decided to create one.

D20 System: Units, Spells, and Heroes all draw from the D20 OGL ruleset for tactical combat.

4X Gameplay: Explore, Expand, Expliot, and Exterminate in a world of magic, diplomacy, and war.

Heroes Recruit powerful heroes, equip them with artifacts, and have them lead your armies into battle.

12 Spell Circles: Focus on a single school to access its most powerful spells or invest in diversity to use a wider variety of magic..

Unique Races: Each race has unique units, with their own strengths and weaknesses. Each has its own play style allowing the player to select a race that best suits thier strategies.

Build Powerful Cities: Construct buildings, control farming and production in order to create and maintain powerful armies.

Multiple Victory Conditions: War is not the only way to conquer the world, sign treaties, establish trade routes or use peace as an instrument of domination.

Procedurally Generated Worlds: Each game can be unique. The entire universe is created according to a procedure that can be random or specified by the player.

Multiple Planes of Existence: Explore and conquer seven different planes of existence, ranging from the Primary Material Plane, which resembles Earth, to the elemental planes which are touched by pure elemental energies.

Multilingual: English, Polish and Spanish are confirmed. More languages will follow.
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